Topic 1 Posts

pixels

Hello world!

Guess how many times it took to record this screencap without getting stuck at the fence?

It's our very first #screenshotsaturday, and we're excited to show off some of the new assets we've been working on over the last few weeks. We've been working on this game for a little over a month now, and it's starting to come together (read: I have finally replaced all of James's programmer art).

We don't have a name yet – that's something we hope to have a brilliant epiphany about soon – but we're hard at work on some of the other major mechanics of the game.

Lots of firsts over the last week: first grass, first buildings and trees, and first animated sprites!

Here are some grass border tiles that we obsessively tiled over and over again.
James was amused at how large the shingles on this house were. In retrospect, I guess houses usually don't have person-sized roof singles!

It is very exciting to have some of the most important animated sprites done. I was apprehensive about doing these since I'd never done animation before (pixel art in general is new to me and and isometric is extra hard mode), but they turned out alright! We cheated and this progress update only has walking in 8 directions, the other action directional sprites have yet to be finished. 🙃

Thanks for reading! If you'd like to get more tidbits of our day to day, follow us on Twitter.

Love,
Amber & James